Quantcast
Channel: RenderStreet Blog
Browsing latest articles
Browse All 20 View Live

James Siewert – The monthly plan suits my wallet a LOT better

Thank you! The monthly plan suits my wallet a LOT better than RebusFarm which was really breaking the bank. James SiewertCinematographer and Visual Effects Artist, Glass Eye Pix

View Article


Creating Involution – the will and the way

“[..]you don’t have to do everything on your own, you need to have a team and trust your team, have a process in which everybody collaborates. But if you are starting out and nobody helps you, you need...

View Article

BlackBoard Studios – It’s hard to imagine how our pipeline would have looked...

We started working with Marius and RenderStreet 4 years ago. Today it’s hard to imagine how our pipeline would have looked like without RenderStreet.  Render.st has enabled us to scale our activity...

View Article

Rendering 3D projects in 2019

It’s the beginning of a new decade, and the numerologists are probably busy all over the world drawing hidden meanings from the 2020 number. In the meantime, in our office, part of the job is analyzing...

View Article

New, faster Blender plug-in

We’ve been working for a while now on the technology layer on which RenderStreet is based. A lot of internal components have been upgraded, and others are in the process of being upgraded and will be...

View Article


New high-performance GPUs now available on RenderStreet

At the beginning of 2019, we were announcing an upgrade in our GPU line-up. The new GPUs at the time (Nvidia® Tesla K80) came with almost double speed compared to the old ones, and three times more...

View Article

The new render management website is here!

We have been working for a while now on reinventing our job management interface. You are spending a fair amount of time using it, and making things easier for you is one of our top priorities. So we...

View Article

Support for multiple color profiles in Blender

Update 2023-01: The AgX profile is now available as well for rendering your projects. We have just added support for multiple color profiles in Blender on our farm. If you needed to use a non-default...

View Article


Featured project: music video for Sonic Boom

Official music video for Sonic Boom’s “Things Like This (A Little Bit Deeper)” . Created by James Siewert, rendered with RenderStreet One. Enjoy!

View Article


“Fatherhood”– Creating a contest-winning short in six days

“Limitless worlds at the power of my fingertips, it’s a beautiful feeling.” Today’s interview has Brennan Karem as storyteller. Experienced VFX artist and also a director of both camera and animation...

View Article

Infrastructure upgrades: EU storage, private storage and more

2020 is the year for the big releases on RenderStreet. Our new interface has been officially launched in April, and at the time I was promising more upgrades soon. It’s now time to talk about the next...

View Article

Render multiple groups/passes at once in Modo

We have been supporting render groups and passes for Modo on RenderStreet for a while now. So far, the system only allowed selecting a single group and either a single pass or all passes for rendering...

View Article

New Blender plug-in: better asset collection, more features available

We have just released an all-new version of the Blender render submission plug-in for our farm. The update brings significant changes in the project asset collection feature, plus other features you...

View Article


Multilayer EXR output now available for our monthly plan with Blender

As more and more freelancers are taking on the RenderStreet One monthly plan for professional work, we have been receiving requests to add support for Multilayer EXR output for this plan. This was...

View Article

2020 – a good year for rendering

The year that just ended was a different one, with significant events happening: we lived through a worldwide pandemic, that changed the way we all live. On a different scale, another very meaningful...

View Article


Third GPU upgrade at our render farm in three years

That’s right. We have upgraded the RenderStreet GPU machines for the third time in as many years, so we can offer you faster than ever renders at a lower cost. The new T4 GPUs are power-efficient data...

View Article

Easier and cheaper Modo rendering with RenderStreet

Rendering Modo projects with RenderStreet just got easier – and also cheaper, with our monthly plan. The new Modo plug-in helps launch a Modo render on RenderStreet with just one click. There is no...

View Article


Is Blender rendering faster from one version to the next?

We render tens of thousands of frames every day, 365 days per year. During this time, we monitor all the processes, to be able to proactively make adjustments and fixes, when necessary. The resulting...

View Article

Rendering Blender projects for the past 10 years

We just celebrated the 10th anniversary since RenderStreet’s public launch! Back in 2013, we were proud to officially launch the first professional, dedicated farm for Blender artists and studios....

View Article

Faster, better rendering subscription – the new RenderStreet One

The RenderStreet One subscription has proven to be a precious tool for artists and studios needing to render large volumes with low budgets or have a rendering solution with fixed costs to help...

View Article
Browsing latest articles
Browse All 20 View Live